Echo is countered by heroes who can punish her mobility or finish her quickly once she dives. Hitscan snipers and crowd-control supports are her biggest threats.
Echo struggles against precise hitscans and tanks who can deny her aerial pressure. Disables and burst healing prevent her from finishing off targets during dives.
Echo excels at pressuring large targets like tanks with her beam, finishing them off when they drop below half health. She also punishes immobile backlines with her sticky bombs and high burst damage.
Echo is a versatile damage hero who combines burst damage, aerial mobility, and finishing power. Her Tri-Shot and Sticky Bombs provide consistent poke, while her Focusing Beam melts low-health enemies, making her a constant threat in drawn-out fights. She rewards creativity and adaptability, especially with her unique Duplicate ultimate. Playing Echo effectively requires strong map awareness and positioning. She relies on vertical movement with her Flight ability to harass enemies from unexpected angles. However, this also leaves her exposed to hitscan fire, meaning Echo players must weave in and out of cover while waiting for cooldowns. Echo fits best into dive-oriented team compositions, pairing well with tanks like Winston or D.Va. Her ability to Duplicate key enemy heroes can swing fights dramatically, providing extra sustain or burst damage as needed. In the right hands, Echo is a high-skill, high-reward hero who thrives on adaptability and pressure.